The Rabin Index and Chain automata , withapplications to automata and gamesSriram

نویسندگان

  • Sriram C. Krishnan
  • Anuj Puri
  • Robert. K. Brayton
  • Pravin P. Varaiya
چکیده

In this paper we relate the Rabin Index of an !-language to the complexity of translation amongst automata, strategies for two-person regular games, and the complexity of controller-synthesis and veriication for real systems, via a new construction to transform Rabin automata to Chain automata. The Rabin Index is the minimum number of pairs required to realize the language as a deterministic Rabin automaton (DRA), and is a measure of the inherent complexity of the !-language. Chain automata are a special kind of Rabin automata where the sets comprising the acceptance condition form a chain. Our main construction translates a DRA with n states and h pairs to a deterministic chain automaton (DCA) with n:h k states, where k is the Rabin Index of the language. Using this construction , we can transform a DRA into a minimum-pair DRA or deterministic Streett automaton (DSA), each with n:h k states. Using a simple correspondence between tree automata (TA) and games, we extend the constructions to translate between nondeterministic Rabin and Streett TA while simultaneously reducing the number of pairs; for the class of \trim" deterministic Rabin TA our construction gives a minimum-index deterministic Chain TA, or a minimum-pair DRTA or DSTA, each with n:h k states, where k is RI of the tree-language. Using these results, we obtain upper bounds on the memory required to implement strategies in innnite games. In particular, the amount of memory required in a game presented as a DRA, or DSA, is bounded by nh k , where k is the RI of the game language. Our constructions are of computational and practical signiicance, since in practice systems usually have a large number of pairs (due to the composi-tional nature of most systems), but often a small Rabin Index.

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تاریخ انتشار 1995